iPhone Game Blueprints by 2013
Author:2013
Language: eng
Format: epub
Publisher: Packt Publishing
Setting the screen layout
Platformers have a more complex and fanciful structure of elements on the screen. In contrast to puzzle games, the game screen is not just a regular grid of items, but a composition that is close to landscape painting or photography: some characters, foreground and background, horizon, sky with objects like clouds, and the Sun. Thus, some traditional visual art rules can be used to create an expressive image. First, the horizontal direction of movement should be chosen. Traditionally, protagonists in platform games run from left to right. This is correlated with many familiar processes such as the direction of reading (in western cultures), the direction arrows rotating in analog clocks, and so on. Therefore, the direction from left to right as a rule means forward, but from right to left means backward (just recall the images of history buttons in your Internet browser). In many platform games, the main character can move both forward and backward, but direction to the right is always dominated and related with progress in the game.
The vertical movement is usually directed from bottom to top. This is not a strict rule, but in many cases, players find such direction more comfortable and apprehensible. Apparently, this is because of some cultural models where it is much more delightful to climb into sky and clouds, rather than descending into the deep. Here you can see a schematic presentation of a composition rule known as the rule of thirds:
Download
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we'll remove relevant links or contents immediately.
Deep Learning with Python by François Chollet(15032)
The Mikado Method by Ola Ellnestam Daniel Brolund(12292)
Hello! Python by Anthony Briggs(12183)
OCA Java SE 8 Programmer I Certification Guide by Mala Gupta(11550)
Dependency Injection in .NET by Mark Seemann(11336)
A Developer's Guide to Building Resilient Cloud Applications with Azure by Hamida Rebai Trabelsi(10530)
Algorithms of the Intelligent Web by Haralambos Marmanis;Dmitry Babenko(10150)
The Well-Grounded Java Developer by Benjamin J. Evans Martijn Verburg(9811)
Grails in Action by Glen Smith Peter Ledbrook(9480)
Secrets of the JavaScript Ninja by John Resig Bear Bibeault(9045)
Hit Refresh by Satya Nadella(9040)
Sass and Compass in Action by Wynn Netherland Nathan Weizenbaum Chris Eppstein Brandon Mathis(9032)
The Kubernetes Operator Framework Book by Michael Dame(8474)
Test-Driven iOS Development with Swift 4 by Dominik Hauser(8437)
Exploring Deepfakes by Bryan Lyon and Matt Tora(8299)
Robo-Advisor with Python by Aki Ranin(8252)
Practical Computer Architecture with Python and ARM by Alan Clements(8225)
Implementing Enterprise Observability for Success by Manisha Agrawal and Karun Krishnannair(8195)
Building Low Latency Applications with C++ by Sourav Ghosh(8101)